
Installed wind power in the UK hit an amazing milestone this week, having started from zero in 1991. CC-licensed photo by Richard Hawley on Flickr.
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It’s Friday, so there’s another post due at the Social Warming Substack at about 0845 UK time.
A selection of 9 links for you. Whirling like a dervish. I’m @charlesarthur on Twitter. On Threads: charles_arthur. On Mastodon: https://newsie.social/@charlesarthur. Observations and links welcome.
The Dome is watching you • The Atlantic
Caroline Mimbs Nyce:
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Feeding yourself—or, really, doing much of anything—at the [Los Angeles-located $2bn Intuit] Dome requires the use of an official app. When you register, it asks for your name, phone number, email address, and zip code. If you want, you can also add your credit-card information and upload a selfie as part of the “Game Face ID” program. That last part, though optional, is a key feature of the venue: facial-recognition cameras are absolutely everywhere. They’re embedded in large, basketball-shaped devices with circular screens. Some of them are planted in walls, while others stand alone atop black poles. They are the keepers of the Dome. If they recognize you, they will grant you prompt entry to the venue, club suites, and concession stands.
Creeping surveillance is a well-documented phenomenon at major venues: Many arenas throughout the country have used some form of facial recognition for years, typically under the premise that it makes the overall experience more convenient for customers. But the Dome is one of the first to package all of this in earnest, to create the ultimate smartphone-powered, face-recognizing, fully digitized stadium-going experience. It is a preview of a new generation of tech-supercharged event venues, a teaser for a world where you can’t even buy chicken tenders at a basketball game without first setting up an account.
But on the night of the Rodrigo concert, I wasn’t thinking about any of this: I just wanted my hot dog. My boyfriend and I had made the conscious decision not to upload selfies before the event—I try to use facial recognition sparingly, for privacy reasons—but a long wait and technical difficulties left me feeling like I would have given up my Social Security number for some sustenance. After eight minutes in line, we finally approached the cameras. They weren’t working very well. Employees posted at each concession entrance had to manually help guests navigate the system, one by one. It took three minutes of tapping our phones and letting the cameras scan our faces to get the gate to open.
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The future has been slightly delayed, but it’s definitely on its way.
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UK wind power reaches historic 30GW milestone • RenewableUK
RenewableUK Association:
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The UK has today hit a historic milestone of 30 gigawatts (30,000 megawatts) of wind generation capacity. The opening of SSE Renewables’ Viking Wind Farm on the Shetland Islands boosted the country’s capacity by 443MW, taking the total past the 30GW threshold.
Total operational capacity of combined onshore and offshore wind in the UK now stands at 30,299MW, as tracked by RenewableUK’s EnergyPulse, the industry’s market intelligence service. This is enough to meet the annual power needs of more than 26 million homes and cut carbon emissions by more than 35 million tonnes a year.
Renewables provided a record 46.4% of the UK’s electricity in 2023, according to the latest statistics published by the Government in July, with wind remaining our biggest source of clean power. Combined onshore and offshore wind power generated a record 28.1% of our total electricity last year, whilst accounting for more than 60% of electricity generated from renewable sources.
The UK’s first commercial onshore wind farm, Delabole in Cornwall, went operational in 1991, and the first offshore wind project off the coast of Blyth in the north east of England began generating in 2000. Initially, wind deployment climbed slowly to 1GW in 2005 and grew to 5GW in 2010, before expanding rapidly to 10GW in 2013 and 15GW in early 2017. Capacity has subsequently doubled in just seven years to reach the 30GW milestone.
Viking Wind Farm has been in development for around 15 years, at a cost of approximately £1.2bn in private investment, and will provide energy for households roughly equivalent to a city the size of Birmingham.«
UK electricity demand is about 76GW, and the UK government wants to have 100% of energy from zero-carbon sources (some news reports wrongly said “renewables”: have people forgotten about nuclear?) by 2030. Very tall order.
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Midjourney says it’s ‘getting into hardware’ • TechCrunch
Kyle Wiggers:
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Midjourney, the AI image-generating platform that’s reportedly raking in more than $200m in revenue without any VC investment, is getting into hardware.
The company made the announcement in a post on X on Wednesday. Its new hardware team will be based in San Francisco, it revealed.
As for what hardware Midjourney, which has a team of fewer than 100 people, might pursue, there might be a clue in its hiring of Ahmad Abbas in February. Abbas, an ex-Neuralink staffer, helped engineer the Apple Vision Pro, Apple’s mixed reality headset.
Midjourney CEO David Holz is also no stranger to hardware. He co-founded Leap Motion, which built motion-tracking peripherals. (Abbas worked together with Holz at Leap, in fact.)
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Even so, hard to imagine what sort of hardware an AI generation company would make. A headset is wayyyy too expensive to develop, let alone sell. What else makes sense? Especially given the standard caveat – if you want to make a small fortune in hardware, start with a large fortune.
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Chatbots offer cops the “ultimate out” to spin police reports, expert says • Ars Technica
Ashley Belanger:
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If you were suspected of a crime, would you trust a chatbot to accurately explain what happened?
Some police departments think the tech is ready. And officers who have started using chatbots to quickly complete their most dreaded task of drafting police reports seemingly don’t want to go back to spending hours each week doing their own paperwork.
In June, a police department in Frederick, Colorado, boasted that it was the “first law enforcement agency in the world to go live with Axon Draft One,” a new kind of police tech that allows a chatbot to spit out AI-generated police reports almost immediately after a body camera stops recording a police interaction.
Powered by OpenAI’s GPT-4 model—which also fuels ChatGPT—Draft One was initially pitched in April to police departments globally. Axon, a billion-dollar company known for its tasers and body cameras, hyped it as “a revolutionary new software product that drafts high-quality police report narratives in seconds based on auto-transcribed body-worn camera audio.” And according to Axon, cops couldn’t wait to try it out, with some departments eagerly joining trials.
Ars confirmed that by May, Frederick’s police department was the first agency to purchase the product, soon followed by an untold number of departments around the US.
Relying exclusively on body camera audio—not video—Draft One essentially summarizes the key points of a recording, similar to how AI assistants summarize the audio of a Zoom meeting.
This may seem like an obvious use for AI, but legal and civil rights experts have warned that the humble police report is the root of the entire justice system, and tampering with it could have serious consequences. Police reports influence not just plea bargains, sentencing, discovery processes, and trial outcomes, but also how society holds police accountable.
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American police are bad enough, but they keep finding ways to make it worse.
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The rise of wearable smart rings • Forbes
Tim Bajarin:
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There is a relatively new category of wearables called smart rings.
The leader in this area is the Oura Ring, which started as a Kickstarter project in 2015. It went through two models before the Ring 3, introduced in 2021, took off, and to date, it has sold 2.5 million rings.
According to Toms Guide, the Oura Ring 4 could be released by the end of 2024. Although details about what new features will be in this new ring are sparse, the Oura Ring has solid momentum behind it. In an earlier column in Forbes, I stated that I expect it and other smart rings to be on many people’s holiday wish lists.
I have been testing and using the Ultrahuman Ring AIR since February. I like its health monitoring features, especially sleep tracking. I charge my Apple Watch overnight and defer the sleep tracking to my ring. This ring also has a PPG sensor that can track vital statistics like your heart rate, blood oxygen level, sleep, and movement.
The ring contains a 6-axis motion sensor to make movement tracking more accurate. According to Ultrahuman, it’s constructed from “fighter jet grade titanium,” and reinforced with tungsten, which means it should be able to withstand whatever punishment you put it through.
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I wonder if he’s being ironic, but what sort of “punishment” is he expecting to put a ring through? Plus I have yet to read a piece that explains how any of the “sleep monitoring” data is in any way actionable. If you don’t sleep well, you tend to know it, and there isn’t much you can do about it. Plus I checked on the Ultrahuman page, and it doesn’t do payments, which you can do with a Watch. I really don’t see the point.
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The rise and fall of OpenSea • The Verge
Ben Weiss:
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Cryptocurrency values may be back up, but one hyped storyline from the last crypto craze hasn’t recovered: the NFT. In January 2022, the total monthly sales volume for the asset class peaked at more than $6bn, per CryptoSlam. Now, it’s below $430m as of July. NFTs are hanging on, but they’re in troubled waters. “My mom thinks I’m a scam artist,” I overheard one conference attendee [in April, for NFTs] say.
At OpenSea, once the largest marketplace for NFTs, more storms have gathered. One of the most valuable private startups to come out of the incubator Y Combinator is now facing pending litigation from the Securities and Exchange Commission, a previously unreported “matter” with the Federal Trade Commission, inbounds from US and international tax authorities, heightened competition, accusations of gender discrimination, and employee attrition.
Interviews with 18 current and former employees, as well as internal company documents and conversations with investors, artists, and other stakeholders in the NFT industry, illustrate how a startup inspired by cat JPEGs has morphed into what one former staffer called a “lite” version of Meta that seems lost between the cultures of Big Tech and crypto.
Finzer once pitched OpenSea as a port of entry to a vast new internet. But now that the NFT high tide has receded, that pitch seems shallow.
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I’d like to know how much of that money was real, believable, fiat currency, and how much was crypto.
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Spotify has a fake-band problem. It’s a sign of things to come • Slate
Andy Vasoyan:
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If you ask their shareholders, Spotify is in a great place right now. Ask anyone else, and it’s a mess of scams, tone-deaf CEO messaging, and lawsuits. One of the weirdest scams that recently came to light involves (what else) AI-generated content.
Here’s the gist: covers of popular songs were being inserted into large, publicly available playlists, hidden among dozens of other covers by real artists while racking up millions of listens and getting paid.
The artists “performing” the covers—the Highway Outlaws, Waterfront Wranglers, Saltwater Saddles—all fit a certain pattern, with monthly listeners in the hundreds of thousands, zero social media footprint, and some very ChatGPT-sounding bios. A group of vigilante Redditors initially found the pattern in bands covering country classics, but a wider look showed that there were groups covering songs across decades and genres. None of the bands had originals, but a group might cover the Red Hot Chili Peppers and Third Eye Blind and then pivot to “Linger” by the Cranberries in the same record. If you didn’t think the song was AI, you probably wouldn’t suspect a thing.
“Apparently this has been going on for several years, with ambient music and with electronic music and jazz,” said calibuildr, the Redditor who posted the initial thread on r/countrymusic and asked to be identified by their handle. “I think the new thing here is that with A.I. being this consumer product, anybody can make a thing with vocals now.”
A lawyer for 11A, the label claiming to be working with the artists involved in the thread, said their client is properly paying royalties and has documents that show the involvement of human musicians. He would not reply to further requests for comment and did not offer contact information for the label, the only trace of which is an expired domain and a 117-follower Facebook profile with the last post in 2021—not exactly congruent with the numbers its artists are doing online.
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Does Spotify care? Does it hell. What this does mean is less money for other (human) artists, because the money paid is all pooled and then shared out according to hours played.
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Hello, you’re here because you compared AI image editing to Photoshop • The Verge
Jess Weatherbed:
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“We’ve had Photoshop for 35 years” is a common response to rebut concerns about generative AI, and you’ve landed here because you’ve made that argument in a comment thread or social media.
There are countless reasons to be concerned about how AI image editing and generation tools will impact the trust we place in photographs and how that trust (or lack thereof) could be used to manipulate us. That’s bad, and we know it’s already happening. So, to save us all time and energy, and from wearing our fingers down to nubs by constantly responding to the same handful of arguments, we’re just putting them all in a list in this post.
Sharing this will be far more efficient after all — just like AI! Isn’t that delightful!
Argument: “You can already manipulate images like this in Photoshop”
It’s easy to make this argument if you’ve never actually gone through the process of manually editing a photo in apps like Adobe Photoshop, but it’s a frustratingly over-simplified comparison. Let’s say some dastardly miscreant wants to manipulate an image to make it look like someone has a drug problem — here are just a few things they’d need to do:
• Have access to (potentially expensive) desktop software. Sure, mobile editing apps exist, but they’re not really suitable for much outside of small tweaks like skin smoothing and color adjustment. So, for this job, you’ll need a computer — a costly investment for internet fuckery. And while some desktop editing apps are free (Gimp, Photopea, etc.), most professional-level tools are not. Adobe’s Creative Cloud apps are among the most popular, and the recurring subscriptions ($263.88 per year for Photoshop alone) are notoriously hard to cancel.
• Locate suitable pictures of drug paraphernalia. Even if you have some on hand, you can’t just slap any old image in and hope it’ll look right. You have to account for the appropriate lighting and positioning of the photo they’re being added to, so everything needs to match up. Any reflections on bottles should be hitting from the same angle, for example, and objects photographed at eye level will look obviously fake if dropped into an image that was snapped at more of an angle.
• Understand and use a smorgasbord of complicated editing tools. Any inserts need to be cut from whatever background they were on and then blended seamlessly into their new environment. That might require adjusting color balance, tone, and exposure levels, smoothing edges, or adding in new shadows or reflections. It takes both time and experience to ensure the results look even passable, let alone natural.«
Entertaining piece: and yes, AI stuff is way more easy. Never got the hang of Photoshop at all.
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Roblox is already the biggest game in the world. Why can’t it make a profit (and how can it)? • MatthewBall
Matthew Ball:
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NPD/Circana reports that Roblox is typically one of the 3–7 most played games on PlayStation and Xbox (Roblox is not available on Switch or Steam), and SensorTower says that in 2023, Roblox averaged more iOS/Android monthly active users than any other game (including Candy Crush!).
View fullsizeCompared to its most similar competitors—the social virtual world platforms, Minecraft and Fortnite — Roblox has about 5x and 2.25x as many monthly players. For non-gamers, Roblox has about two thirds as many monthly users as Spotify and half as many as Snap (though it probably has a lower share of daily-to-monthly active users) and is roughly as popular as Instagram circa Q4 2015, and Facebook in Q3 2009. Each month, players spend close to six billion hours using Roblox.
…Run-rate spending on Roblox is over $3.8bn (which likely exceeds that of any other game globally) and should pass $4bn by the end of the year.
…Roblox has a costs problem. Over the last twelve months it has averaged $138 in costs for every $100 in revenue.
…an average of 23% of revenues are consumed by various App Store/platform fees (this sum is less than 30% because roughly 20% of sales are direct via browser or PC, where Roblox pays credit card processing fees but not 30% store commissions). Another 26% of revenues are paid out to Roblox’s UGC developers.
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It’s a long piece, but basically the solution for Roblox boils down to: stop having to pay app store fees. Possibly governments will come to its aid there.
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| • Why do social networks drive us a little mad? • Why does angry content seem to dominate what we see? • How much of a role do algorithms play in affecting what we see and do online? • What can we do about it? • Did Facebook have any inkling of what was coming in Myanmar in 2016? Read Social Warming, my latest book, and find answers – and more. |
Errata, corrigenda and ai no corrida: none notified









